How good wearable design can actually reduce tech distractions


When you think about Google Glass or other wearable devices, it’s easy to write them off as things that pull you away from the real world. That’s understandable. With the constant buzzing of notifications and new contextual information surfacing, such devices could easily be seen as distractions. Are they?

Not really, at least not if they’re designed well, according to Hayes Raffle speaking at the Gigaom Roadmap conference on Wednesday. Raffle, an interaction researcher at [company]Google[/company] [x] — part of the group behind the Glass project — said technology should never compete with the world, which is beautiful.

“The world is the experience, not the technology,” said Raffle, pointing out that devices can’t replace sunsets, puppies and other enjoyable experiences. “That’s why on Google Glass, the information is off to the side, uses the lightest weight font possible and only displays data for as long as it needs to in order to…

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